Hi Orison,
Hi Orison,
I want to start by saying I thinks it's absolutely fantastic the things your team is doing and I wish you the best of luck in your project. A good team is hard to compose and it sounds like you've done great with that!
I don't know if this is an actual answer, but as far as the invisible wall / trick wall thing. Though I have little experience with OZ, I believe you have to physically define the zone bounds. If you just create a flat panel of texture that doesn't have those properties in OZ I think you could create this effect.
That's a bit vague but if you've just got a panel of texture that isn't defined as blocking movement it will achieve the desired effect. You'd just have to leave a gap in whatever meshes you were importing into OZ and make the panels from within OZ itself.
Also, check Steve's thread, I posted a response that maybe enable me to help you further.
Kindest Regards~~
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