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Old 06-01-2009, 09:24 PM
gaeorn
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Join Date: Apr 2009
Location: USA
Posts: 478
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Ok, I can consistently duplicate this bug. If I put 20 stackable items items in the first slot of the bag in the first bag slot, it becomes no drop after zoning. If I split that stack into 19 in the first slot of the bag and 1 in the last main inventory slot, upon zoning the 19 stay no drop but the 1 changes back to droppable.

I also tried combining the stacks to see what kind of results I got. If I drop a partial stack of no drop onto the droppable version, they all become droppable. If I drop a partial stack of the droppable onto the no drop version, they all become no drop.

I also found that if I start with the 19 and 1 in the locations I stated in the first paragraph with them all droppable, they all stay droppable.

From what I am seeing, it appears this is a problem with the data being sent to the client about the item. This could be caused by corrupting the data when it is read from the DB or later when it is being sent to the client. I'll see what I can find.
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