Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Linux Servers

Support::Linux Servers Support forum for Linux EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 06-06-2009, 01:48 AM
gaeorn
Developer
 
Join Date: Apr 2009
Location: USA
Posts: 478
Default

Updated to gcc packages to 4.3.2 and now I get:

Code:
#0  0x00007f3a033dddd2 in std::locale::operator= (this=0x7fff0b6a5988, __other=@0x7fff0b6a57b0)
    at /usr/src/debug/gcc-4.3.2-20081105/obj-x86_64-redhat-linux/x86_64-redhat-linux/libstdc++-v3/include/ext/atomicity.h:51
#1  0x00007f3a033dc932 in std::ios_base::_M_init (this=<value optimized out>) at ../../../../libstdc++-v3/src/ios_locale.cc:48
#2  0x00007f3a033f0289 in std::basic_ios<char, std::char_traits<char> >::init (this=0x7fff0b6a5988, __sb=0x7fff0b6a57b0)
    at /usr/src/debug/gcc-4.3.2-20081105/obj-x86_64-redhat-linux/x86_64-redhat-linux/libstdc++-v3/include/bits/basic_ios.tcc:133
#3  0x0000000000693967 in SoF::SerializeItem (inst=0x1866a50, slot_id_in=0, length=0x7fff0b6a5df4, depth=0 '\0') at /usr/lib/gcc/x86_64-redhat-linux/4.3.2/../../../../include/c++/4.3.2/istream:587
#4  0x0000000000694cf7 in SoF::Strategy::Encode_OP_CharInventory (p=<value optimized out>, dest=0x1868940, ack_req=true) at ../common/patches/SoF.cpp:974
#5  0x0000000000694fec in StructStrategy::Encode (this=0x7f3a03673f00, p=0x7fff0b6a5988, dest=0x7fff0b6a57b0, ack_req=136) at ../common/StructStrategy.cpp:22
#6  0x000000000067efb7 in EQStreamProxy::FastQueuePacket (this=<value optimized out>, p=0x7fff0b6a57b0, ack_req=false) at ../common/EQStreamProxy.cpp:36
#7  0x000000000067ee78 in EQStreamProxy::QueuePacket (this=0x185bec0, p=<value optimized out>, ack_req=136) at ../common/EQStreamProxy.cpp:30
#8  0x00000000004a9a8f in Client::QueuePacket (this=<value optimized out>, app=0x7fff0b6a57b0, ack_req=136, required_state=Mob::CLIENT_CONNECTING, filter=57097984) at client.cpp:667
#9  0x00000000004b81a9 in Client::BulkSendInventoryItems (this=0x186b3d0) at client_process.cpp:783
#10 0x000000000058baf0 in Client::FinishConnState2 (this=0x186b3d0, dbaw=<value optimized out>) at client_packet.cpp:7602
#11 0x0000000000596b2d in Client::DBAWComplete (this=0x7fff0b6a5988, workpt_b1=<value optimized out>, dbaw=0x33a2c10288) at client_packet.cpp:7003
#12 0x000000000050bd67 in DispatchFinishedDBAsync (dbaw=0x18576d0) at zonedbasync.cpp:44
#13 0x00000000004c3fe7 in main (argc=<value optimized out>, argv=<value optimized out>) at net.cpp:536
Similar, but at least now I don't see the null reference on line 3. Going to run under valgrind to see if anything funky is going on.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:36 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3