Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 06-06-2009, 11:54 AM
VallonTallonZek
Sarnak
 
Join Date: May 2008
Location: Halas
Posts: 42
Default

because I dont agree with a linear gain resist system. What we have now on our server gives greater gains in complete resist at lower gear levels, and at higher gear levels trades off complete resist gains for increase partial rate gains. This ensures that no matter how high you get your resists, you can still land spells that do some damage.

DoT spells work the way they do on our server because we dont change things in classic unless we need to for balance. Typically DoT heavy classes fair well, so no change in that area has been needed.

That is the short answer, but if you want go post a poll in our suggestions forum on our site and if enough people would rather see things the way you described them then I am willing to change it.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:19 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3