Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 06-08-2009, 11:14 PM
gaeorn
Developer
 
Join Date: Apr 2009
Location: USA
Posts: 478
Default

Although what you suggest would work, I had a thought of a different approach.

What if we have everything stored on the server side using the slot numbers that SoF uses. Then all we would have to do for Titanium is convert the slot numbers that are different. This moves the database engine forward to match SoF and new item data as it comes in.

Also, since Titanium has a subset of the SoF slots, it should simplify the code overall. Since some of the slot numbers are different for Titanium, we can convert the SoF slot numbers to Titanium slot numbers in the code for the Titanium client. But the main code and the SoF code would not require any conversion at all. And the item DB would have the proper slot numbers for the future.

Additionally, when we no longer wish to use Titanium, we simply drop that code. We wouldn't be carrying over historical slot number changes that no longer made any sense.

What do you think?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:12 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3