Quote:
Originally Posted by cavedude
They couldn't have, remember slots are handled by the client. If somebody started changing slot values around the items wouldn't function properly. It will always come down to a single subtraction or addition query of the slot's base binary value. The trick is, as Trevius and I were discussing is figuring out which are ammo and which are power slots (because my dumb ass changed ammo a while back and left power slots alone) but I have that worked out.
At any rate, I'll write a post-it reminding me to fix power slot items in the DB today.
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I know the slot numbers are hard coded on the client. I meant the numbers used on the server end since the two clients disagree on a few slot numbers.