Quote:
Originally Posted by ChaosSlayerZ
wait wait, you saying yourself in that post that Frenzy radius effect was removed from OoW+ lulls.
you also saying that effects on emu are reversed.
which means if we take a LULL only spell and it does NOT lull - then you have proved that emu uses these effects in reverse.
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I don't see how this tells us what the effects actually are on live, which is all we need to know. In any case, I am already pretty sure the two effects are reversed on the emulator.
Quote:
Originally Posted by KLS
Honestly it's code that I haven't ever really touched, it was like that when I got here and other than some minor changes it's mostly the same.
If something didn't work right it wouldn't completely surprise me.
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I'm going to do a bit more research to back up my theory that the effects are reversed before I post patches to swap the two around.