Apparently to the client roots are just snares that break early which is why it has -10000 in the effect I guess. Change it to 10000 and the root fails to function anymore =p
An idea is to make it harder to break based on the resist modifier.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.