009-07-14 21:51:58 Loading keyboard tables.
2009-07-14 21:51:58 Creating window.
2009-07-14 21:51:58 Checking display driver version.
2009-07-14 21:51:59 Activating window.
2009-07-14 21:51:59 Picking a default resolution, desktop is 1680 x 1050, 32 bits
2009-07-14 21:51:59 Ratio is 1.60
2009-07-14 21:51:59 Resolution was capped at 1280 x 720
2009-07-14 21:51:59 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2009-07-14 21:51:59 Resolution selected 1280 x 720, 32 bits
2009-07-14 21:51:59 CRender::InitDevice: Using 32bit mode.
2009-07-14 21:51:59 CRender::InitDevice: Using vsync 0.
2009-07-14 21:51:59 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2009-07-14 21:51:59 CRender::InitDevice: HardwareTnL Enabled.
2009-07-14 21:51:59 Using hardware vertex shaders.
2009-07-14 21:51:59 Initializing render system.
2009-07-14 21:51:59 Trilinear Mipmapping available.
2009-07-14 21:51:59 Vertex Shader Version: 3.0
2009-07-14 21:51:59 Pixel Shader Version: 3.0
2009-07-14 21:51:59 Initializing engine internals.
2009-07-14 21:51:59 CRender::InitDevice completed successfully.
2009-07-14 21:51:59 Parsing INI file ./eqlsUIConfig.ini
2009-07-14 21:51:59 INI file ./eqlsUIConfig.ini loaded.
2009-07-14 21:52:07 CRender::ResetDevice: Retrying without lockable backbuffer.
2009-07-14 21:52:07 CRender::ResetDevice: Reset failed.
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