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  #1  
Old 07-22-2009, 02:05 PM
realityincarnate
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Join Date: Dec 2007
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Quote:
Originally Posted by AndMetal View Post
What if we change the numerical values just for quests?
I had the same thought. Maybe a new quest command to returns more logical values. That way it wouldn't break any existing quests that check for these the way they're currently set up.
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  #2  
Old 07-22-2009, 07:30 PM
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cavedude
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Quote:
Originally Posted by realityincarnate View Post
I had the same thought. Maybe a new quest command to returns more logical values. That way it wouldn't break any existing quests that check for these the way they're currently set up.
I like that idea.
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  #3  
Old 07-22-2009, 11:28 PM
realityincarnate
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Ok, I added a new quest::factionvalue() function that returns a more logic-friendly measure of faction. Scowling returns 1 and it increases up to 9 for Ally.
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