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  #17  
Old 08-07-2009, 11:17 PM
3z3ki3l
Fire Beetle
 
Join Date: Sep 2007
Posts: 17
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Quote:
Originally Posted by demonstar55 View Post
there are already server-side detection of some hacks (MQ2Warp, etc) but they do generate false positives, and yes, there are hacks to circumvent the detections :/

best bet would be to improve on the current detection systems and add any other detections that can be done reliably

The current system just logs to the hackers table in the DB

And the current MQ2Warp detection makes more false positives for SoF (the time between loc updates is longer than Titanium or something)
MQ is not "detectable" in the right hands because it can run completely passively depending on which features you sacrifice. Detection methods are redundant as fuck and the huge margin of error allows the other lesser known hacks to run freely -- VZTZ pushed these anti-hacking methods as far as they could and the problems only snowballed (if you didn't notice).

Its funny because I had the same discussion with Null (most recent joke dev on VZTZ) and after alot of pining I came to the conclusion the only "real" solution would be a piece of software that coordinates with the server to make sure nothing is toying with the client. To which he brought up the "failure" of the Bane of Life software... so I checked it out and the fucking thing hadn't even been compiled yet, much less failed.

Ultimately I can't chalk this up to anything but some serious penis envy and total technical ignorance to the issues at hand. All of which is perpetuated and displayed here in this and related threads.
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