Re: Problems with mobs agroing through walls/ground and zoning in the middle of nowhere. That sounds like you don't have the maps set up properly on your server
Otherwise, that's about the state the game was on live. Keep in mind, everquest came out in 1999 and was one of, if not the first of its kind (3d fantasy mmo). If you're expecting the level of polish that modern MMOs have, everquest isn't the place to find it.
Some races had more newbie friendly starting zones, but on a whole, the game was about exploration and discovery. Everquest did not hold your hand and tell you where to go (or not go) next, you learned the hard way by dying.
I'm not saying hand-holding or telling you where to go is a bad thing, just different than what EQ was about. Part of the reason EQ isn't as big now as it used to be is due to the above issues and difficulty for new players.
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