Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 10-05-2009, 04:30 PM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
Default

Is that reply to Ladoth's code, or to Null's variation that I've been working on, KLS? If in regards to Null's, I actually liked that casting skill level (comparative to the skill cap) played a role in his version, and he also included the various "You feel yourself starting to appear" messages for the different invisibility types and gave two tics from that point before it faded. The only part I disagreed with was that he'd had them yellow originally (message type 15), and I seem to remember them being red.

However, this was all commented out of the TZVZ code as "needs work", and Ladoth seems to have a working version active on Project 1999. Working beats non-working any day =)

Either way, thanks for looking over this, KLS, and thanks for the alternate idea, backwards goblin. I do intend to keep hammering away at this, and all of these ideas really help.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:32 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3