Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-01-2010, 08:26 AM
robinreg
Sarnak
 
Join Date: Feb 2010
Location: California
Posts: 88
Default

I posted it in PEQ website for mysql submission with you being credit for it. =)
Reply With Quote
  #2  
Old 07-20-2012, 11:23 PM
GLGanjika
Hill Giant
 
Join Date: Feb 2011
Posts: 132
Default Formatting.

Below tested with [Rev 2142 /eqemu 0.8.0]
Botguildmembers.sql
Code:
CREATE TABLE IF NOT EXISTS `botguildmembers` (
  `char_id` int(11) NOT NULL default '0',
  `guild_id` mediumint(8) unsigned NOT NULL default '0',
  `rank` tinyint(3) unsigned NOT NULL default '0',
  `tribute_enable` tinyint(3) unsigned NOT NULL default '0',
  `total_tribute` int(10) unsigned NOT NULL default '0',
  `last_tribute` int(10) unsigned NOT NULL default '0',
  `banker` tinyint(3) unsigned NOT NULL default '0',
  `public_note` text NULL,
  PRIMARY KEY  (`char_id`)
) ENGINE=InnoDB;

DROP VIEW IF EXISTS `vwGuildMembers`;
CREATE VIEW `vwGuildMembers` AS
  select 'C' as mobtype,
cm.char_id,
cm.guild_id,
cm.rank,
cm.tribute_enable,
cm.total_tribute,
cm.last_tribute,
cm.banker,
cm.public_note,
cm.alt
from guild_members as cm
union all
select 'B' as mobtype,
bm.char_id,
bm.guild_id,
bm.rank,
bm.tribute_enable,
bm.total_tribute,
bm.last_tribute,
bm.banker,
bm.public_note,
0 as alt
from botguildmembers as bm;
Sorta confused me how it was written in the OP so i figured i'd share
[inside code brackets] to make things clearer. Great work to the
dude who figured this out, Vexyl linked me here and it fixed my
guild window, epic post indeed, just trying to add clarity.
__________________
"Be who you are and say what you feel because those who matter don't mind
and those who mind don't matter." - Theodore Seuss Geisel. [Dr. Seuss.]

Reply With Quote
  #3  
Old 07-21-2012, 03:51 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
Default

Quote:
Originally Posted by GLGanjika View Post
Below tested with [Rev 2142 /eqemu 0.8.0]
This is already in the rev 2142 database when you source load_bots.sql.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:35 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3