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Old 06-02-2010, 02:14 PM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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1.5 is up with these changes:
Code:
Fixed bug which caused the first spawn to always be skipped.
Update generated for fog_density column in zone table.
Populated Drakkin specific fields in npc_types.
If zone config and/or zone points are selected, the generated SQL will no longer be commented out.
I implemented the update for npc_types, but I have disabled it for now in the UI as I found some issues with it ...

First I was updating the size, then I found multiple NPCs with the same name but different sizes, so I took the size out of the update. Then I found multiple NPCs with the same name,
but some were wielding weapons and some not, e.g.
Code:
mysql> select id, name, d_meele_texture1, d_meele_texture2 from npc_types where name like 'a_Nokk_elder';
+--------+--------------+------------------+------------------+
| id     | name         | d_meele_texture1 | d_meele_texture2 |
+--------+--------------+------------------+------------------+
| 394319 | a_Nokk_elder |                0 |                0 |
| 394320 | a_Nokk_elder |            10608 |                0 |
| 394363 | a_Nokk_elder |                0 |                0 |
+--------+--------------+------------------+------------------+
3 rows in set (0.25 sec)
(this is with current live data, not existing PEQ tables).

Now my guess is there are multiple mobs with the same name but different facial features, but I didn't check that, so I'm really not sure what to do and await Cavedude's words
of wisdom on the matter
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