Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Packetcollector

Support::Packetcollector Any PacketCollector related problems or questions should be posted here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 06-05-2010, 11:43 AM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

1.8 is available
Code:
Permalocked onto stream using C->S OP_ZoneEntry to reduce chance of multi-boxing messing the collect up.
Version clause is appended to query when updating existing npc_types.
Selecting the update existing npc types option will automatically uncheck all other options.
Reworked texture/helm parsing, so hopefully NPCs should look as close as possible to live now (as close as we can without having textures for each armor slot in npc_types).
Added 'experimental option to add texture colors to npc_types_tint so that different armor slots can have different colors.
This should address blackdragonsdg's crashes.

The last change (npc_types_tint) generates a row in the npc_types_tint table for each armor slot, so NPCs with different colored items in each slot would look a bit more correct
(although I don't think there are many like that). I wouldn't recommend you select this option unless you know there is a specific NPC with multi-colored armor that you want to setup right.

I don't believe there are any existing NPCs in the standard PEQ database that use the npc_types_tint table, so it may not have been extensively tested.

There is more info about this table here: http://www.eqemulator.org/forums/showthread.php?t=28647
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:36 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3