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  #16  
Old 02-24-2010, 07:08 PM
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ChaosSlayerZ
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if(Admin() < 80) ?
you sure its not
if(Admin() > 80) ? =)

i assume 80 is Gm status value
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  #17  
Old 02-24-2010, 09:53 PM
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Either or :P It all depends on how and where it is added. Could be put either way.
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  #18  
Old 02-25-2010, 12:26 AM
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Hmm, after looking at the target code there, it makes me wonder if other things could be tweaked for targetting. Anyway, I think the change that should allow GMs to use /target no matter what distance should be to change this:
Code:
	// For /target, send reject or success packet
	if (app->GetOpcode() == OP_TargetCommand) {
		if (GetTarget() && !GetTarget()->CastToMob()->IsInvisible(this) && DistNoRoot(*GetTarget()) <= TARGETING_RANGE*TARGETING_RANGE) {
To this:
Code:
	// For /target, send reject or success packet
	if (app->GetOpcode() == OP_TargetCommand) {
		if (GetTarget() && !GetTarget()->CastToMob()->IsInvisible(this) && (DistNoRoot(*GetTarget()) <= TARGETING_RANGE*TARGETING_RANGE || GetGM())) {
I will test it out later, but that should work.
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  #19  
Old 08-11-2010, 10:43 AM
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BUMP!

Trev, was there any progress on getting zone wide /target back to GM power?
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