Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Custom

Quests::Custom Custom Quests here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 10-29-2010, 09:20 AM
lich2594
Sarnak
 
Join Date: Jun 2006
Location: Tennessee, USA
Posts: 77
Default

By the way, I wanted to point out that this script for the paid buff feature looks like it has the potential to be exploited. For example, it is storing data in memory that someone paid, but it does not store who. A simple fix for this would be to use quest globals, instead of storing it in a var. After they receive the buff, delete the quest global.

Right now, it seems to me that someone can pay - then someone else could steal the buffs that the other player paid for.

I guess it wouldn't matter if this was a private server, but it could cause issues on a public server. Just heads up!

(Also, I may have read it wrong since I haven't tested this exact script myself - it is just what it appeared to me.)
__________________
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:11 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3