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  #1  
Old 11-19-2010, 12:16 PM
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ChaosSlayerZ
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thank you George =)
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  #2  
Old 11-20-2010, 02:20 PM
GeorgeS
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I created the color picker, stand alone tool
http://www.georgestools.eqemulator.net/ColorPicker.rar

Akkadius, I looked into the tool you want, and I looked at npc_types_tint = which is empty BTW, and I do not have the schema description for that table. I guess that would be the first step.

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  #3  
Old 11-20-2010, 09:42 PM
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Quote:
Originally Posted by GeorgeS View Post
I created the color picker, stand alone tool
http://www.georgestools.eqemulator.net/ColorPicker.rar

Akkadius, I looked into the tool you want, and I looked at npc_types_tint = which is empty BTW, and I do not have the schema description for that table. I guess that would be the first step.

GeorgeS


Hopefully this will kind of help you out.

This SQL:

Code:
INSERT INTO `npc_types_tint` VALUES (9, 'Fironian palate', 127, 127, 127, 255, 255, 255, 127, 127, 127, 127, 127, 215, 25, 25, 25, 25, 25, 25, 251, 215, 65, 251, 215, 65, 251, 215, 65);
Gives this output minus the weapons of course, we're looking at the npc tint.

And you assign it in npc_types via armortint_id. Could probably be incorporated into the NPC_Editor.

I don't remember the exact slots but if you were going from left to right, I think it starts at #wc 0 and goes on in slot assignment 1, 2, 3, 4, 5, 6 etc.

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  #4  
Old 11-20-2010, 10:08 PM
GeorgeS
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Thanks, that should be enought for a starting point.
Consider it done - because I really like this addition to the npc/editor!
I'm a bit optimistic, but then again, I have some time

GeorgeS
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  #5  
Old 11-20-2010, 10:14 PM
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Quote:
Originally Posted by GeorgeS View Post
Thanks, that should be enought for a starting point.
Consider it done - because I really like this addition to the npc/editor!
I'm a bit optimistic, but then again, I have some time

GeorgeS
Great work sir.
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