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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 11-29-2010, 05:36 AM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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I think I figured out the reason why this happens and it doesn't look to be a client issue after-all. The problem seems to be from the code here:

client_packet.cpp line 8700:
Code:
	for(uint32 spellInt= 0; spellInt < MAX_PP_SPELLBOOK; spellInt++)
	{
		if (m_pp.spell_book[spellInt] < 3 || m_pp.spell_book[spellInt] > 20000)
			m_pp.spell_book[spellInt] = 0xFFFFFFFF;
	}
I think we just need to change the 20000 there to something more like 30000.
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