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Old 04-14-2011, 09:35 PM
Funkey Monkey
Sarnak
 
Join Date: Jul 2010
Posts: 35
Default

Found the cause of the resisted msgs going into shout. Found in the spells.cpp

Quote:
Message_StringID(MT_Shout, TARGET_RESISTED, spells[spell_id].name);
spelltar->Message_StringID(MT_Shout, YOU_RESIST, spells[spell_id].name);
Any specific reason why its using MT_Shout and not filtered through other like flurry etc? Just want to double check before change anything, Thanks
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