I noticed this problem when I was setting up my server, its pretty easy to see something is wrong by using the #maxskills command on a char over level 75 as it sets all skills to 0.
Since I ended up using a non live-like solution I didnt get into commiting anything. If you update the table with all skill caps up to 85 it doesnt really solve the problems for people with max level above 85, so at some point the code will need to be changed to either figure out what the max skill is and use that regardless of what the max character level is.
Chaosslayer, I would not recommend you do your skills like that, once you get close to 400 defense mob hit rate gets retardedly low unless you overcompensate with ATK/etc. If you do choose to make skills go over 350ish, then you will want to adjust all the combat code, or at least look at it so you know what you are doing.
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for things like Dual Wield and Double Attack skill, does anyone know % ratios for the skill to go off?
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Yea its in the code, got to do research if you want to change this type of stuff without screwing your server.