Just after the !GetGM() if statement at 1582 in attack.cpp you add: 
 
 
		Mob* compareMob = killerMob; 
		if ( killerMob->GetOwner() != NULL ) 
			compareMob = killerMob->GetOwner(); 
 
then wherever inside that large if statement you see killerMob, make it compareMob. 
		
	
		
		
		
		
		
		
			
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