Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 07-22-2011, 01:48 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I haven't messed with the GFay lifts too much, but I did to a bit of testing on the lifts in Stonehive. I added a debug in EVENT_CLICKDOOR that reported the doorid when it was clicked and saw some weird output that I can't really explain. The lift would go up after a click or 2, but it would then spam like 4 times that it was clicked again when it was time for the lift to come back down. I looked into it in the source a bit and didn't see anything that stood out, but maybe a packet collect would give better info into what is happening. Door packets aren't overly complex, so it probably wouldn't be too hard to resolve the lift issues, it would just take time to look into it properly.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:10 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3