Quote:
Originally Posted by Astal
Also can the plug in be altered to spawn less mobs or more?
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You can spawn exactly the density of NPCs that you want. The distance field below will set how far apart they spawn from each other, which controls density. Then, rows and columns can control the total size of the area that the NPCs populate. The fields are all covered in the comments of the plugin:
#Usage: plugin::SpawnZone(X, Y, Z, Distance, Variance, Columns, Rows);
# This is used to spawn a grid of NPCs and can be used to spawn an entire zone
# X/Y/Z are the coords of the first NPC to spawn that the others are spawned based on it's location
# Distance is the distance each member of the formation will be from each other on both axis
# Variance is the max distance of scatter effect you want on the grid positioning to make it look less like a grid
# Columns is the number of columns you want in the formation
# Rows is the number of rows you want in the formation