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  #19  
Old 01-30-2012, 12:30 AM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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I found a problem @ line 2933 in Underfoot.cpp. That is the line that should be populating the Tutorial zone ID if the tutorial is enabled and you leave it selected. I hard coded it to 189 instead of letting it read form the DB and my server now does everything properly during character creation. So there is something going on with the database call.

Code:
	if(RuleB(World, EnableTutorialButton) && eq->tutorial) {
		//emu->start_zone = RuleI(World, TutorialZoneID);
		emu->start_zone = 189;
	} else {
		emu->start_zone = eq->start_zone;
	}
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