Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 11-02-2002, 04:47 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

I dont think that'd be a problem.. changing the table would be easy, even for an existing database. Just make the code robust enough to recognize a null value field so all npc's dont need to be assigned a zero if they dont have a proc attatched.

Optionally, you could modify spells used field, and identify the proc differently, with a <spellid>.<procnumber> id, that way it wouldnt require a database change, but the code where spells are read in would need to be modified minorly to ignore the procs.
Since usedspells is a varchar(70), you shouldnt have anyproblems. Still just be easier though to create the new column though.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:17 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3