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Old 09-24-2012, 01:44 PM
ghanja's Avatar
ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
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Quote:
Originally Posted by chrsschb View Post
Three separate loot drops (using new system)

1. A) 100% drop, 1 min drop, 1 max drop, 2 multiplier

2. B) 100% drop, 1 min, 1 max, 1 multi

3. C) & D) 30% drop ea, 1 min, 1 max, 1 multi

These are all lootdrop_entries which would go under a single loottable. This single loot table would be assigned to your respective wolves.
Appreciate your time. Unfortunately, brings me no closer to understanding than where I was I'm afraid (besides understanding the new system -- maybe). I don't have my head wrapped around this yet, I know, I may have a question regarding #3 above. I'll keep from asking it until I have a grasp on this, which I know must be elementary to many.

"loottable" from what I can tell, is just how much coin drops, or is the ID from this table linked/relationship elsewhere?

Assuming totally empty DB "tables" which tables would receive entries and what would they look like?

Ex:

"loottable"
Code:
id     name                  mincash     maxcash     avgcoin
----  ----------------- ---------- ----------- ------------
1      a_Big_Bad_Wolf    1              220           0
"lootdrop entries"
Code:
lootdrop_id    item_id     item_charges    equip_item   chance   minlevel maxlevel    multiplier
------------  -------     ------------    -----------  -------   -------- --------    ---------
              1    1001                       1                  1          1             0       127           1
And so on. IOW go in this assuming I know nothing, if you would, and if you dont mind spending the time.
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