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Old 11-08-2012, 10:12 PM
c0ncrete's Avatar
c0ncrete
Dragon
 
Join Date: Dec 2009
Posts: 719
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sorry. i told you wrong. default-actions doesn't need an EVENT_COMBAT sub. you'd just need to edit defaultCombat() to suit your needs. additionally, i think you want to place default.pl directly in the quests directory for plugins\default-actions.pl to be used.

once that is done, this should do what you are wanting:
Code:
sub defaultCombat()
{
    my $combat_state = plugin::val('$combat_state');
    my $npc = plugin::val('$npc');
  
    if ($combat_state == 0)
    {
        $npc->Heal();
    }
}
i believe you still have to add the changes manually to every existing npc script as they won't use the default. i am not at a computer that i can test this out on at the moment.
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