Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 11-29-2012, 01:04 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

I know that it works for SoF (my client) and am pretty certain it will for SoD and UF since they use the same slot structures.

My concern is about breaking the Titanium client since I had to deviate from the Titanium model in the server code. The additions of the ENCODE and DECODE
should work if they're registered correctly..I've just never messed with that and had concerns since I can't test it myself.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:23 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3