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  #1  
Old 01-11-2013, 03:03 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Copy patch_RoF.conf to your server directory from the trunk\EQEmuServer\utils directory.

If you still have issues, look in the logs for errors.
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  #2  
Old 01-11-2013, 05:24 PM
addingice
Sarnak
 
Join Date: Jan 2013
Location: United States
Posts: 33
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(if you want I can take this to another thread or a admin can move it)

Following the above suggestion i see:


Code:
New Titanium client connection from 192.168.2.3
Application packet recieved from client (size 14)
Session ready recieved from client.
on the client it stops with:

"Logging in to the server. Please wait...."


P.S. found a bunch of spelling mistake fixes, i know not staggeringly important, but they are part of our error output to users so *shrug*.

client.cpp should read:

line 44:
Code:
server_log->Log(log_network, "Application packet received from client (size %u)", app->Size());
line 58:
Code:
server_log->Log(log_network, "Session ready received from client.");
line 67:
Code:
server_log->Log(log_network_error, "Login received but it is too small, discarding.");
line 73:
Code:
server_log->Log(log_network, "Login received from client.");
line 93:
Code:
server_log->Log(log_network_error, "Play received but it is too small, discarding.");
line 104:
Code:
server_log->Log(log_network_error, "Received unhandled application packet from the client: %s.", dump);
line 119:
Code:
server_log->Log(log_network_error, "Session ready received again after already being received.");
line 180:
Code:
server_log->Log(log_network_error, "Login received after already having logged in.");
line 186:
Code:
server_log->Log(log_network_error, "Login received packet of size: %u, this would cause a block corruption, discarding.", size);
line 344:
Code:
server_log->Log(log_network, "Play received from client, server number %u sequence %u.", server_id_in, sequence_in);
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  #3  
Old 01-11-2013, 05:57 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Given this is a thread about RoF, and you are seeing this:
Code:
New Titanium client connection from 192.168.2.3
I would guess the port you have specfied in your client's eqhost.txt is 5998 and not 5999 (required for SoD clients and later).

And yes, this thread is about RoF specific bugs only ... take your spelling issues to another thread

Last edited by Derision; 01-11-2013 at 06:08 PM..
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  #4  
Old 01-11-2013, 06:31 PM
addingice
Sarnak
 
Join Date: Jan 2013
Location: United States
Posts: 33
Default

ok, well now I'm logging through into the login server. thank you Derision!

so now i'm seeing:

Code:
[Network Trace] [01.11.13 - 14:23:01] Sending play response for user.
[Network Trace] [01.11.13 - 14:23:01] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00  | ...........e....
01 00 00 00                                        | ....
on the client side it goes black for a while...then spits me back out with a disconnect.

Thanks again for the assistance.
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  #5  
Old 01-11-2013, 06:44 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

This is an EQEmuLoginServer log from a successful login with RoF:
Code:
[Network] [01.11.13 - 22:38:10] New SoD client connection from 192.168.1.48:52141
[Network] [01.11.13 - 22:38:10] Application packet recieved from client (size 14)
[Network] [01.11.13 - 22:38:10] Session ready recieved from client.
[Network] [01.11.13 - 22:38:10] Session ready indicated logged in from world(unsupported feature), disconnecting.
[Network] [01.11.13 - 22:38:15] New SoD client connection from 192.168.1.48:52142
[Network] [01.11.13 - 22:38:15] Application packet recieved from client (size 14)
[Network] [01.11.13 - 22:38:15] Session ready recieved from client.
[Network] [01.11.13 - 22:38:15] Application packet recieved from client (size 36)
[Network] [01.11.13 - 22:38:15] Login recieved from client.
[Client] [01.11.13 - 22:38:15] User: Baalinor
[Client] [01.11.13 - 22:38:15] Hash: fd7474b1ab4ec8c2e4cb102992c7867aa42387e4
[Network] [01.11.13 - 22:38:15] Application packet recieved from client (size 12)
[Network] [01.11.13 - 22:38:15] Server list request recieved from client.
[Network] [01.11.13 - 22:38:16] Application packet recieved from client (size 16)
[Network] [01.11.13 - 22:38:16] Play recieved from client, server number 2 sequence 5.
[Network Trace] [01.11.13 - 22:38:16] User-To-World Response recieved.
[Client] [01.11.13 - 22:38:16] Trying to find client with user id of 2.
[Client] [01.11.13 - 22:38:16] Found client with user id of 2 and account name of Baalinor.
[Client] [01.11.13 - 22:38:16] Found sequence and play of 5 2
[Network Trace] [01.11.13 - 22:38:16] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00  | ................
02 00 00 00                                        | ....
[Network Trace] [01.11.13 - 22:38:16] Sending play response with following data, allowed 1, sequence 5, server number 2, message 101
[Network Trace] [01.11.13 - 22:38:16] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00  | ...........e....
02 00 00 00                                        | ....
[Network Trace] [01.11.13 - 22:38:16] Sending play response for Baalinor.
[Network Trace] [01.11.13 - 22:38:16] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00  | ...........e....
02 00 00 00                                        | ....
[Network] [01.11.13 - 22:38:16] Client disconnected from the server, removing client.
If you are getting to the login server but failing to get to character select, you might find further info in the other logs, i.e. one of the *world*.log files detailing why it is failing.
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