Quote:
	
	
		| 
					Originally Posted by Tyen05   | 
	
 took one of the models and convert fbx to dae and imported to opensim. then i converted it to obj and import to zbrush. i am sure i could do it for blender too and it has fbx export.
so in theory, i could convert fbx to collada. import to blender. add more animations and then export back to fbx.  
i dont know what to do after that for EQ.