Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 02-28-2013, 03:53 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

It does have an impact on the memory footprint of items. Before we had a system where if you had x items with y being the max item id you allowed(set by a compile option), in that system you stored y items. The default being 300000.

Now you store x items with z number of offsets (4 bytes each), where z is the actual max item id.

So people who have tightly packed item ids will see memory increase slightly, most people will see a reduction in memory. People using PEQ's DB for instance will see items use about 1/3 the memory if they had been using the default settings.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:19 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3