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Old 03-02-2013, 11:29 AM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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No problem. It was actually an easier fix than I thought. I just had to have to time to sit down and debug through the entire suspend/dismiss procedure to figure out what it was.

I plan to tackle dps mercs next, I just need more data on spells cast / skills used, especially for Journeyman mercs (using different stances). I have a decent idea of Apprentice mercs at least to 65. After that, I'm clueless, but I should be able to come up with something. I just hate using a melee DPS merc because they are so picky on when to attack (they hate getting aggro and their range to decide to join the fight when the main tank is also the puller is miniscule).

Timers still need work, and every once in a while I don't get stances when hiring (but suspending/unsuspending or zoning fixes it), but I think they are starting to work pretty well.

I'll try to clean up the sql as well. I'm not sure why it would work on mine, but not using the peq download.
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