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Old 04-06-2013, 02:30 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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I've been out and busy the last 2 weeks, so I'm going to try and get back into this this weekend and check out some of the issues you've pointed out.

I'd have to look into the buffs. Not sure what's going on there.

Attack and AC are kind of confusing and how they are calculated and displayed are different between clients, npc, bots, mercs, and pretty much everything else. Merc base ATK and AC may be higher than what clients are used to because they have little to no way to improve them. No equipment upgrades, no AAs, etc. Only buffs can be used to increase them. They may still be a little high, as I just guessed when I created them, trying to get them close to high end client values at that level. If you have a specific example of what one should be, I can adjust them accordingly.

#Showstats shows different values for Bots as well, but I'd have to look into it again, as it's been a while since I tried to figure it out. I do remember ATK values being maybe half what they should have shown for bots.

Edit: Looks like that is being added twice. I'll get that removed.

Last edited by bad_captain; 04-06-2013 at 02:38 PM..
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