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Old 05-13-2013, 09:45 PM
Blazenfury
Fire Beetle
 
Join Date: Jun 2007
Posts: 14
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I cleared my dbg file and loaded up a server. I wanted to isolate the problem and I got it on the first try. This is a crash and what appears in the dgb. I hope this will show some glaring problem that I can fix =)


[Mon May 13 21:33:47 2013]00000:Starting EverQuest (Built Jun 8 2010 16:44:32)
[Mon May 13 21:33:47 2013]00001:EverQuest Configuration Type: RELEASE_NON_AVATAR
[Mon May 13 21:33:47 2013]00002:Timezone: UTC-5h00m
[Mon May 13 21:33:47 2013]00003:Loading graphics DLL.
[Mon May 13 21:33:47 2013]00004:Parsing INI file .\defaults.ini
[Mon May 13 21:33:47 2013]00005:INI file .\defaults.ini loaded.
[Mon May 13 21:33:47 2013]00006:Parsing INI file .\eqclient.ini
[Mon May 13 21:33:47 2013]00007:INI file .\eqclient.ini loaded.
[Mon May 13 21:33:48 2013]00008:Graphics DLL Configuration Type: GraphicsDLL9
[Mon May 13 21:33:48 2013]00009:Graphics DLL Version 2.00.47211
[Mon May 13 21:33:48 2013]00010:Initializing timers.
[Mon May 13 21:33:51 2013]00011:Checking critical files.
[Mon May 13 21:33:51 2013]00012:Initializing WinSock.
[Mon May 13 21:33:51 2013]00013:Enumerating 3D devices.
[Mon May 13 21:33:51 2013]00000:Found adapter #0 - Intel(R) HD Graphics 4000 (9.18.13.1422)

[Mon May 13 21:33:51 2013]00001:Adapter #0 - Intel(R) HD Graphics 4000 :

[Mon May 13 21:33:51 2013]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1

[Mon May 13 21:33:51 2013]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1

[Mon May 13 21:33:51 2013]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0

[Mon May 13 21:33:51 2013]00014:Initializing keypress handler.
[Mon May 13 21:33:51 2013]00015:Loading keyboard tables.
[Mon May 13 21:33:51 2013]00016:Creating window.
[Mon May 13 21:33:51 2013]00017:Checking display driver version.
[Mon May 13 21:33:52 2013]00018:Activating window.
[Mon May 13 21:33:52 2013]00005:CRender::InitDevice: Using 32bit mode.

[Mon May 13 21:33:52 2013]00006:CRender::InitDevice: Using vsync 0.

[Mon May 13 21:33:52 2013]00007:CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.

[Mon May 13 21:33:52 2013]00008:CRender::InitDevice: HardwareTnL Enabled.
[Mon May 13 21:33:52 2013]00009:Hardware vertex shaders disabled.

[Mon May 13 21:33:52 2013]00010:Initializing render system.
[Mon May 13 21:33:52 2013]00011:Trilinear Mipmapping available.

[Mon May 13 21:33:52 2013]00012:Vertex Shader Version: 3.0

[Mon May 13 21:33:52 2013]00013:Pixel Shader Version: 3.0

[Mon May 13 21:33:52 2013]00014:Initializing engine internals.
[Mon May 13 21:33:52 2013]00015:CRender::InitDevice completed successfully.

[Mon May 13 21:33:52 2013]00000:Parsing INI file ./eqlsUIConfig.ini
[Mon May 13 21:33:52 2013]00001:INI file ./eqlsUIConfig.ini loaded.
[Mon May 13 21:34:04 2013]00019:Server selected 208.94.247.34 (4580802).
[Mon May 13 21:34:04 2013]00020:Initializing DirectInput.
[Mon May 13 21:34:04 2013]00021:Initializing Keyboard.
[Mon May 13 21:34:04 2013]00022:Initializing Mouse.
[Mon May 13 21:34:04 2013]00023:Parsing INI file .\eqclient.ini
[Mon May 13 21:34:04 2013]00024:INI file .\eqclient.ini loaded.
[Mon May 13 21:34:04 2013]00025:Creating font list.
[Mon May 13 21:34:04 2013]00026:Creating game object.
[Mon May 13 21:34:04 2013]00027eleting obsolete files.
[Mon May 13 21:34:04 2013]00028:Loading string tables.
[Mon May 13 21:34:04 2013]00029:Loading database strings file dbstr_us.txt...
[Mon May 13 21:34:04 2013]00030:32876 strings read.
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