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  #1  
Old 06-08-2013, 10:38 AM
ak48
Sarnak
 
Join Date: Aug 2007
Posts: 40
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Looking good! Keep on keepin' on. I can't wait for the release.
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  #2  
Old 06-08-2013, 05:31 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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@Ak48: Thank you very much, will do! I can't wait to launch this for everybody.


One thing I have been doing lately is going over player's comments of how they feel things should be or what would make the 2nd installment of Varlyndria better than ever. I figure since bots had to be deleted anyway or the server would be broken right now from the bugs they were causing, this would be the best time to implement some new rules. Let's first go over what makes a mmorpg successful.

• SOLO FRIENDLY IN MOST ZONES
• GROUPING/RAIDS/TEAM WORK FOR BEST GEAR
• PLAYER VS PLAYER
• STRONG PLAYER ECONOMY

With that said, Varlyndria Ascension will have the following changes made to it:

• IP will be limited to 1 but players who donate Tier 4+ can have 2. (I want to rid completely of having your own personal army and encourage teaming between players. This seems extremely restrictive and I admit it is for the better good of the server and to support individuality instead of one guy controlling everything. Wouldn't it be nice to know that 200+ players is actually 175 or more real people to interact with?

• Bots will be limited to 1 out at one time. The original model of Varlyndria was to make a server where you could have your own personal party but let's face it, this destroys interaction between players, makes players leave for a more group-oriented server (which most people want in an mmorpg) or just makes the experience far too easy with no challenge.


These changes might be a shock to some players but I hope you can understand that my goal here is to go GOLD, and GOLD servers require a large player base full of people who interact with one another and not a box fest or bot fest. To see players calling out for certain paths will be amazing! Just think about that and think of the combinations you and your guild can put together for raids and pvp alike.
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  #3  
Old 06-08-2013, 06:02 PM
RStefan01
Fire Beetle
 
Join Date: May 2010
Location: St. Louis, MO
Posts: 26
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Quote:
Originally Posted by Drakiyth View Post
GOLD servers require a large player base full of people who interact with one another and not a box fest or bot fest
I think Project 1999 is the only gold server that your description actually fits =p
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  #4  
Old 06-08-2013, 06:24 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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Quote:
Originally Posted by RStefan01 View Post
I think Project 1999 is the only gold server that your description actually fits =p
Aye, perhaps that's why so many people enjoy it aside from the nostalgia factor of old EQ and it having a solid staff. I want to move things in the right direction with such a large scale project that I am serious as a heart attack about.

EDIT: A poll has been put up. Please vote on what you feel would be the best action to take for making Varlyndria a stronger mmorpg that has solid player interaction and team work.

GO HERE: WWW.VARLYNDRIA.COM
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  #5  
Old 06-09-2013, 04:49 AM
Drakiyth's Avatar
Drakiyth
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"You dare to attack me here? You will suffer! You will all suffer!" - Jon Irenicus
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  #6  
Old 06-08-2013, 06:23 PM
Mariomario
Hill Giant
 
Join Date: Jul 2004
Posts: 143
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Quote:
Originally Posted by Drakiyth View Post
• IP will be limited to 1 but players who donate Tier 4+ can have 2. (I want to rid completely of having your own personal army and encourage teaming between players.
If you want to limit it I would really, really recommend pushing the limit to 2 and Tier 4+ to 3. Limiting the IP to only 1 connection severely hinders your households with multiple people and forcing them to donate just so they can play together means most will simply say forget this server and move along. Most households have at least 2 that play together, whether its roommates, wife/husband, siblings, or even just friends that come over and play together.

I understand the idea of not wanting to be a box/bot fest, but I would get rid of bots altogether and limit your IP to 2/3 with donations. The removal of bots also means not having to deal with their bugs/glitches or factoring their calculations into scaling content bosses. With the mechanics of your server and 64 classes bots would honestly be almost worthless anyways.
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