#we #color #text  
in game can do the same thing 
 
or alternatively for scripts, using quest::we(#color,"Text"); 
or quest::ze(#color,"Text"); (for zone only). 
		
	
		
		
		
		
		
		
			
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				Bront -Server Admin/Owner and Lead Quest Dev for Kildrukaun's Prophecy 
 http://kpemu.com/
			 
		
		
		
		
		
		
	
		
		
	
	
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