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  #1  
Old 12-08-2013, 01:07 PM
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Mortow
Hill Giant
 
Join Date: Apr 2013
Posts: 215
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I went through and added all the "0" levels for everything in my skills. I believe it also fixed the issue of not seeing what level those skills were trainable when you went to GM trainer. Let us know if this fixed your issue. I would be interested to know if this was indeed the fix.
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  #2  
Old 12-24-2013, 12:12 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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any update on this? I have a clean test server setup again and I can test/verify any potential solution and get it committed if correct.
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  #3  
Old 12-24-2013, 02:09 PM
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provocating
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Join Date: Nov 2007
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I was actually compiling a server fully updated as a test to see if the problem still exists. The actual skill should not even show up under actions under what around level 29 when it is trained right?
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  #4  
Old 12-24-2013, 02:40 PM
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provocating
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I just compiled the 12/24/2013 release with a new PEQ database, monks definitely have flying kick, eagle claw at level 1.
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  #5  
Old 12-29-2013, 07:55 AM
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Mortow
Hill Giant
 
Join Date: Apr 2013
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Ok I got some time to do some testing on this today. I went into my skill_caps table and removed the "0" levels from Eagle Strike (Levels 1-19) and removed them from my SkillCaps.txt as well. I created a new monk and he had access to Eagle Strike at level 1. I went to the Monk GM trainer and it showed Eagle Strike as awful and did not tell me at what level it could be trained. I went back into the skill_caps table and added back levels 1-19 with a skill of 0 and also added those levels back into my SKillCaps.txt file. Logged monk back in and no longer had access to Eagle Strike and the GM Trainer now showed Eagle Strike as trainable at Level 20. Did the same thing with Fly Kick, removing levels 1-29. Same thing. Fly Kick was now available at level 1 and the trainer did not show what level it could be trained at. Put levels 1-29 back into the table and text file with a value of 0 and it was no longer available at level 1 and trainer showed Fly Kick to be trainable at level 30. I hope this helps.
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  #6  
Old 12-29-2013, 07:35 PM
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Nydosa
Sarnak
 
Join Date: Jan 2013
Posts: 61
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I can concur that adding in the skill of '0' for all missing levels under the monk special abilities sets it so that they must be trained, level appropriate. Make sure you update both the Skill Cap server side and skillcap.txt file.
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  #7  
Old 12-29-2013, 08:47 PM
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provocating
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Hopefully I will have time tomorrow to make some changes and test it on both of my servers.
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