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Old 03-18-2014, 10:44 PM
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Uleat
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Join Date: Apr 2012
Location: North Carolina
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I'd like to keep this thread going..I'm working in the new item instance class right now and would like to try and finalize it before moving on...


I don't see how the client knows what is a base attribute versus what is an evolving attribute.

For instance:
Lucy shows item ID: 60810 as having five fill-able augment slots. The client only see 3 slots..but, the data fields have the augsvisible = false.

This is not even an evolving item..so, how do we know when to activate these?


Evolving items (on lucy) have an evolvl = x and maxevolvl = x. In this case, what attributes are active and not-active at lower levels?

Is there information that we're not reading properly yet, or do all of the repositories have incomplete data for levels 0 -> (x - 1)?


Take a look at the update history of item 60810 and you'll see what I mean...

Any ideas?
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