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Old 07-01-2014, 10:26 PM
rlie_0
Sarnak
 
Join Date: May 2011
Location: usa
Posts: 94
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Quote:
Originally Posted by Kingly_Krab View Post
$x, $y, $z, And $h are pre-defined. You also cannot use GetMobID the way you're using it, you have to be referencing a mob, not the function itself. You can just do the following:
Code:
sub EVENT_DEATH_COMPLETE {
    quest::spawn2(102099, 0, 0, $x, $y, $z, $h);
}
Attempted to copy what you had, and its still failing to spawn VSR after I #dbspawn 102112 (Thats VS) then attack / #kill no VSR spawns

The hope is later down the road, I can put a delay timer on it and make its 12 to 24 hours after VS is killed VSR spawns, and if upon a server reset, VSR cant spawn while VS is up (make it like classic was when velious came out with its fix) If anyone also has information about how to add those in, let me know. The information would help greatly! Thanks!
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