Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Tools

Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 08-03-2014, 11:19 PM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
Default

I guess it needs the vertex colors to have any lighting at all. Not sure how much influence they have on how things'll actually look. If you just want to try whatever for now: create a binary file, set the first 4 bytes to "EQGP", next 4 bytes is an integer equal to the number of vertices in your zone TER (should be on the info screen in the tool), then that many 4 byte integers filled with... let's say 0xFFFFFFFF, I think that should be pure white. It's 8 bit ARGB or RGBA or something like that. Then give it the same name as the TER file, except with .lit as the extension, and import it into the EQG.

My internet died a couple days ago (problem's with the wires underground, joy) so I'm not sure when I'll be able to update again.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:19 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3