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  #9  
Old 12-03-2002, 11:55 AM
Aragain
Sarnak
 
Join Date: Sep 2002
Posts: 76
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Well a good idea would be to put back in a lot of the ideas from the beta EQ, like tinkering pets, guild halls, and mobs(especially gaurds) dropping what they actually wear.

SOE took out a lot of promising stuff from Beta, sheesh just a guild hall would have improved the experience so much.

What bothers me the most about EQLive, is that in the end, its really about loot. The creatures(which would include the players) of Norrath, have absolutely no effect on the world. Mobs are just there, and players are just there, to beat each other up, forever, until a new expansion comes up, with the worlds history evolving and the creatures having no effect on it.

The world of EQ itself evolves with every expansion, but the players, and the gameplay didn't. While the graphics, and the history that we never really experienced got better, all we did was the same thing, kill, loot, sell.

Thinking of migrational coding i saw somewhere on these forums, that would make EQ SO MUCH BETTER. It's a big step into morphing nature with the creatures.

Guild halls would provide us with an actual reason to have a guild, and would make for some nice guild war oppertunities. But that could be discussed later.

Some of the EQ classes play as they shouldnt. Everywhere you go, I dont care what book, what game, what movie. A ranger can take care of himself on his own. But in EQ, come around level 40, if you were not insanely twinked, a light blue would have ease with you in EQ, as a ranger. That makes no sense to me, but remember this was 7 or so months ago, i think.

I guess what im looking for is a more authentic world, which uses the EQ engine, possible its history for a backbone. Then the history itself would evolve with the players, and vice versa. GM events would more then just... a goblin rampaging in the woods, if you catch my meaning.

Of course I can wait though, for stability to not be an issue anymore. I like playing on non-legit servers just becuase I can have fun an not worry about KILL LOOT SELL for once in my life.

Bottom line, EQ has a lot of untapped potentiel, SOE has shut that out, and with money not in mind, the EQEmu devs, and supperters, have a chance to untap that.
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