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      | Development::GeorgeS's Tools A forum just for GeorgeS's tools | 
    
    
   
   
   
   
   
   
   
   
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				09-29-2014, 10:24 AM
			
			
			
		  
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				 Forum Guide 
				
				
				
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				Tool status update Sep 2014
			 
			 
			
		
		
		
		I am working on these to get them updated with the latest binary compatibility. So far progress has been made with the item editor, which is 2/3 done. This is quite a major recoding,but is going well. 
 
I expect eqitems, item editor to be ready late this week. 
 
The remaining tools will be tackled next.. 
 
GeorgeS 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				09-29-2014, 04:13 PM
			
			
			
		  
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				 Developer 
				
				
				
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		Sounds great, thanks. 
 
Been using the old versions but they are getting little funky. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-07-2014, 10:15 AM
			
			
			
		  
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		Good news - EQITEMS has been updated and works using Akka's repack. I based the compatibility off this version. A video is being made to demonstrate features. Look for it soon on youtube. 
 
GeorgeS 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-07-2014, 01:40 PM
			
			
			
		  
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				 Sarnak 
				
				
				
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		Thanks for this George. 
 
I may be missing it, but can not find the download link for the new version on your site. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-07-2014, 02:58 PM
			
			
			
		  
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				 Dragon 
				
				
				
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	Quote: 
	
	
		
			
				
					Originally Posted by  vithmiris
					 
				 
				Thanks for this George. 
 
I may be missing it, but can not find the download link for the new version on your site. 
			
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 Looks like the css is a little funky in a few places.
   
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-09-2014, 11:34 AM
			
			
			
		  
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				 Sarnak 
				
				
				
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		Thanks, found it. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-10-2014, 01:14 AM
			
			
			
		  
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				 Hill Giant 
				
				
				
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		Thanks for your continued work, George. =) You rock! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-11-2014, 01:30 PM
			
			
			
		  
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				 Forum Guide 
				
				
				
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		No problem, I'm generally around, still coding and doing all sorts of things.. 
Still lovin EQ! 
 
GeorgeS 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-11-2014, 01:46 PM
			
			
			
		  
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		Also should mention the other major tools should now be compatible with Akka's repack. 
NPC&Loot editor and eqitems, even diablo loot has been fixed. A few others were ok. 
 
George 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-12-2014, 01:42 AM
			
			
			
		  
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		Would you consider updating your npc editor to include the new fields in npc_types? 
 
It is rather out of date at this point. 
 
Kayen 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-12-2014, 12:22 PM
			
			
			
		  
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		Ahh, I think I know what you mean,  
Yes, I can add the latest ones in. If you have any you really need, just send me a field list 
 
GeorgeS 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-12-2014, 04:51 PM
			
			
			
		  
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		I think those are what is currently missing (order is just the order they appear in the table) 
	Code: 
	`alt_currency_id` int(11) unsigned NOT NULL DEFAULT '0',
  `npc_spells_effects_id` int(11) unsigned NOT NULL DEFAULT '0',
  `adventure_template_id` int(10) unsigned NOT NULL DEFAULT '0',
  `trap_template` int(10) unsigned DEFAULT '0',
  `attack_count` smallint(6) NOT NULL DEFAULT '-1',
  `armortint_id` int(10) unsigned NOT NULL DEFAULT '0',
  `armortint_red` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `armortint_green` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `armortint_blue` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `ammo_idfile` varchar(30) NOT NULL DEFAULT 'IT10',
  `ranged_type` tinyint(4) unsigned NOT NULL DEFAULT '7',
  `Corrup` smallint(5) NOT NULL DEFAULT '0',
  `PhR` smallint(5) unsigned NOT NULL DEFAULT '0',
  `see_invis` smallint(4) NOT NULL DEFAULT '0',
  `see_invis_undead` smallint(4) NOT NULL DEFAULT '0',
  `attack_delay` tinyint(3) unsigned NOT NULL DEFAULT '30',
  `Avoidance` mediumint(9) unsigned NOT NULL DEFAULT '0',
  `slow_mitigation` smallint(4) NOT NULL DEFAULT '0',
  `underwater` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `isquest` tinyint(3) NOT NULL DEFAULT '0',
  `emoteid` int(10) unsigned NOT NULL DEFAULT '0',
  `spellscale` float NOT NULL DEFAULT '100',
  `healscale` float NOT NULL DEFAULT '100',
  `no_target_hotkey` tinyint(1) unsigned NOT NULL DEFAULT '0',
  `raid_target` tinyint(1) unsigned NOT NULL DEFAULT '0', 
  
		
	
		
		
		
		
		
		
		
		
		
		
						  
				
				Last edited by Kayen; 10-12-2014 at 06:20 PM..
				
				
			
		
		
	
		
		
	
	
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				10-13-2014, 09:00 PM
			
			
			
		  
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		Ok, got it. 
 
Fields will be in next version 
 
GeorgeS 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-18-2014, 02:05 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		NM.  Fixed. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-20-2014, 09:41 PM
			
			
			
		  
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				 Dragon 
				
				
				
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		So decided to give these a try and can't get them to work.  db.ini is correct, all *.ocx registered successfully, and ODBC installed, but I still get connection errors trying to load eqitems.exe or npc_loot_edit.exe. 
 
Server is external if it matters. 
 
 
Can connect fine with Navicat, EOC, Remote Desktop, etc. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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