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Old 10-31-2014, 10:27 AM
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vsab
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Join Date: Apr 2014
Location: United Kingdom
Posts: 276
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Am I correct in thinking that the mobs that work have .pl quests files and the ones that don't have .lua quest files? I guess you have since restarted the PC after installing Perl because Cmake doesn't find it if not, andit wouldn't have compiled.

Assuming you have ticked ENABLE_LUA in the CMake step (if you haven't then that's your reason Lua quests fail!), open up CMake and click on Advanced, what are the values for the entries that begin with LUA_ ?
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