I hate people who wait until something is done and then come around to poke it and criticize. I apologize if I appear to be doing that. That isn't what is intended. I think this is a brilliant and useful feature!
That said, wouldn't it have been better in shared_memory instead of world? That way it could update the DB before writing out the tables. Tables affected, including those in shared memory would then be up-to-date before you got to world.
It seems to me that if you do it in world, and tables affected includes those in shared_memory then shared_memory could crash before ever getting to world or it would write old style tables to shared memory which would ultimately cause problems in world/zones.
I could of course be wrong.
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Maybe I should try making one of these servers...
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