Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Feature Requests

Development::Feature Requests Post suggestions/feature requests here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 01-06-2015, 01:39 AM
Kayen
Developer
 
Join Date: Mar 2009
Location: -
Posts: 228
Default

You can not really manipulate raw spell data via quest function. The way spells are coded in the source it would take some massive rewriting to do it (if even possible).

Easiest solution by far, just make a bunch of rune spells. This is EXACTLY what live does to handle an effect like you describe.

If you really want true custom spell effects, you kinda need to just go in the source and make them.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:25 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3