It is a great idea, what you all have been talking about. Now the mobs are set though. You would have to change every mob in the game (almost) for it to be enjoyable and not excruciatingly hard to kill one. In example, EQlive isnt set up so you have a SSOY and feel its uber when you are in Dreadlands and Karnors. I mean, it would still be dooable, for everyone to level and such, but the xp "gring" as it were would be much greater, seeing as you have less benefits than in EQlive compared to the same mobs. If anyone is following me.
I dont really know, i like PvP a heck of alot more than questing honestly, PvP was so much fun, when you were evenly matched, having to use pure strategy, getting up your 8 (or9) spells, hoping that they dont resist your initial malosi (playing a mage as my main)
That is what i liked, i also liked the idea of questing (a few posts back). It would be a good idea to set up mobs to drop things like, for every weapon you need a basic component ( I.E. Rusty or FineSteel weapon) so say you want a SSOY, you might have to combine a FineSteel LongSword, and a "shard of ykesha" (item i made up on the spot) and you combine the two and it makes the SSOY, but you might have to either quest, or just kill a mob for it.
I dont know.
Also, LoL to the guy posting above me. Im sure the legit servers should begin turning over to 0.4.0, its just that maybe they dont have the time to take down the server and put it back up atm. Im sure tho that you will see winters fury, and EQclassic being put up in version 4.0
Dann Out~
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