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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 03-19-2015, 04:48 PM
lakedoo23
Sarnak
 
Join Date: Oct 2014
Posts: 30
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Yeah I think your right, I will probably be better off starting from scratch on the zone geometry. I was able to find a copy of Open Zone by WindCatcher is that the s3d tool your referring too Zaela_S? I think I was wrong in my assumption that editing the zone messed up the zonelines and spawnpoints I think those are driven by the database from what I gather from the tables in the mysql database, I may be wrong on this though.
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  #2  
Old 03-19-2015, 05:05 PM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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Quote:
Originally Posted by lakedoo23 View Post
I was able to find a copy of Open Zone by WindCatcher is that the s3d tool your referring too Zaela_S?
I think that's the one, never used it myself though.

Quote:
Originally Posted by lakedoo23 View Post
I think I was wrong in my assumption that editing the zone messed up the zonelines and spawnpoints I think those are driven by the database from what I gather from the tables in the mysql database
Yeah, that's right (for spawns at least, zonelines are... weird). It's the zone that "moved," the spawnpoints are still at the same coordinates.
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  #3  
Old 03-19-2015, 09:03 PM
lakedoo23
Sarnak
 
Join Date: Oct 2014
Posts: 30
Default Weirdness

I took some screencaps of the zone loaded, I used the zone importer and converted the .s3d to a .eqg file. I just copied the .eqg into the eq game folder is there something I am missing? The textures look a little weird too.

Spawns
Zone Line To North Qeynos
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