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Old 07-27-2015, 12:21 AM
AdrianD
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Join Date: Dec 2013
Posts: 297
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Rather than add to an already longish post, I'll start a new.

I tested some specifics and had these results:

Scenario 1 -

Merchant transfer to PC, non-stackable

Shows up in DB tables inventory, merchantlist_temp, qs_merchant tables

Works as it should

Scenario 2 -

Merchant transfer stackable

Crashes zone immediately

Client UI gives appearance of successful barter

Shows up in DB table inventory and merchantlist_temp but not qs_merchant tables

Upon logging back the item stack is what was intended but no cash was removed

This result is the same regardless of using merchantlist_temp or merchantlist although I noticed some strange things with what the temp table shows vs what the NPC in game shows. For example: this merchant has two separate entries in his temp table for item 13073, bone chips.

I purchased the stack which appears not to change and, not only did the character not receive the items, cash was removed and the merchantlist_temp table showed item as still being there. The client showed no instance of the item in the merchant UI and the other stack disappeared, as well. Upon logging back both stacks of the same item were present when checking the merchant.

I will clear the temp table and try it again.

* Same happened with an empty merchantlist_temp table.
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